Godzilla 2 : King of the Monsters - Modelling

The work i did on GODZILLA 2 at MPC πŸ¦‹πŸ‰πŸ‰πŸ‰I mainly did the high resolution sculpt on MOTHRA the big πŸ¦‹ details and surfacing. Happy because I worked on this guy with my very close friends @lukestarkie and @ricardoalvesj who worked on the concept sculpt and base mesh. I worked a bit on GHIDORAH then ( anatomy, legs, scales). I was helping (like @artofsimongreen and @kurtisdawe_creative) on different parts of the body, @julien_romeo_art who did the main big crazy work on this huge, painful creature at @mpc_film πŸ˜…Congrats to everybody involved like Ken Bartelemey and Simon Lee for the great concepts they released lately ! Big thanks to Chris Uyede and Sean Mills captains of the modelling boat ! My budz on the show also Anthony Sieben / Hesham Tawfik / kenny carmody { texturing modelling }

Sculpting on MOTHRA, Zbrush high resolution surfacing, displacement

Sculpting on MOTHRA, Zbrush high resolution surfacing, displacement

A part of anatomy sculpt on Ghidorah, legs and scales.

A part of anatomy sculpt on Ghidorah, legs and scales.

Posters

Posters

Godzilla: King of the Monsters - Long Live The King// lots of creatures in this trailer

MPC Godzilla VFX breakdown - sneak peak FIRST GODZILLA ( the old one funny to see before the new making of :) .